
The Magic tab of the game interface displays all spells learned.
Spells are magic that a player can learn, and cast to aid themselves or other players in battle. Offensive spells can only be cast against other monsters. Depending on the spell, healing spells can be cast on oneself or on allied player(s) to restore a set amount of HP. All spells cost a set amount of MP to cast, and there is a short delay between casts.
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ID Name NPC Requirements Type 17 Bard Bard 10,000,000 bones
Level 50Utility 24 Bones Wrath Spellmaster 5,000,000 bones
Level 10Offensive 19 Boulders Spellmaster 500,000 bones
Level 10Offensive 23 Dark Hand Skill Trader 5,000 bones
Level 10Offensive 30 Drops of Jupiter Spell Master 10,000,000 bones
Level 50Healing 4 Fire Volcanis Skillmaster 6,000 bones
Level 14Offensive 10 Fire Ball Serf Skill Master 1,000,000 bones
Level 50Offensive 25 Fire Blast Volcanis Skillmaster 8,000 bones
Level 18Offensive 6 God Heal Serf Skill Master 2,000,000 bones
Level 175Healing 3 Group Heal Spellmaster 100,000 bones
Level 10Healing 20 Heal Drop Skill Trader 100,000 bones
Level 100Healing 21 Ice Blast Skill Trader 25,000 bones
Level 75Offensive 18 Large Group Heal Spellmaster 2,000,000 bones
Level 10Healing 8 Large Heal Skill Trader 25,000 bones
Level 40Healing 1 Magic Heal Skill Trader 2,000 bones
Level 5Healing 2 Magic Healing Volcanis Skillmaster 10,000 bones
Level 20Healing 28 Magic Whirl Serf Skill Master 1,000,000 bones
Level 75Healing 27 Power Wind Serf Skill Master 500,000 bones
Level 50Offensive 13 Ring of Fire Spellmaster 100,000 bones
Level 10Offensive 26 Tentacles Volcanis Skillmaster 50,000 bones
Level 75Offensive